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Maya Sekai

Maya Sekai

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Devlog

  • [Week5]Devlog 14-29 December 2023
    December 19, 2023 by GARAM STUDIO
    This week's progress: Completed the story novel; intro and battlefield sounds ready; working on ultimate animation, cutscene, and 3-level battle. Finalizing BGM and Sound Effect optimization. Perfecti... Continue reading
  • [Week4]Devlog 6-13 December 2023
    December 16, 2023 by GARAM STUDIO
    https://youtube.com/shorts/xs0XE0l4wHU?feature=sharehttps://youtube.com/shorts/xs0XE0l4wHU?feature=share Progress Minggu ini: - Tambahkan pop-up damage merah untuk serangan dan hijau untuk menyembuhka... Continue reading
  • [Week3]Devlog 27 November - 6 December 2023
    December 11, 2023 by GARAM STUDIO
    This week's progress includes: Improved Loading Screen, Visual Novel, and Fight Mechanism. Although temporarily using GUI to select enemies, an optimal method is still being explored. Enhanced the vis... Continue reading
  • [Week2]Devlog 20-27 November 2023
    December 11, 2023 by GARAM STUDIO
    This week's progress: Implementation of clean code, 1vs1, battle state, character stats, and enemies. Next step: attack method, UI interface similar to Dragon City's reference. Implementation of multi... Continue reading
  • [Week1]Devlog 13-19 November 2023
    November 20, 2023 by GARAM STUDIO##weekly
    Game Design & Sound Design content: Creating detailed designs and mechanics for each character and enemy. Adjusting mechanics according to the team's abilities to avoid overscoping. Creating backgroun... Continue reading
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