[Week1]Devlog 13-19 November 2023
Maya Sekai » Devlog
Game Design & Sound Design content:
- Creating detailed designs and mechanics for each character and enemy.
- Adjusting mechanics according to the team's abilities to avoid overscoping.
- Creating background music for the menu and visual novel.
- Searching for sound effects from libraries.
Game Artist content:
- Creating playable character, enemy, and UI assets.
- Designing the game logo.
- Developing visual novel characters in anime and chibi styles.
- Creating knockback, basic attack, skill, and ultimate animations.
Programmer:
- Experimenting with animations without implementing attack actions, focusing on script separation.
- Conceptualizing turn-based mechanics, similar to clean code, 1vs1, separate character scripts.
- Implementing challenging code, seeking code references, player-enemy turns, searching for tutorials.
- Developing 1vs1 mechanics, attack, heal, victory canvas, defeat, attributes, and skills.
Get Maya Sekai
Maya Sekai
is a video game that combines turn-based gameplay with a visual novel narrative
Status | In development |
Author | GARAM STUDIO |
Genre | Adventure |
More posts
- [Week5]Devlog 14-29 December 2023Dec 19, 2023
- [Week4]Devlog 6-13 December 2023Dec 16, 2023
- [Week3]Devlog 27 November - 6 December 2023Dec 11, 2023
- [Week2]Devlog 20-27 November 2023Dec 11, 2023
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