[Week2]Devlog 20-27 November 2023


This week's progress:

  • Implementation of clean code, 1vs1, battle state, character stats, and enemies. Next step: attack method, UI interface similar to Dragon City's reference.
  • Implementation of multiplayer battles with attack and healing abilities, yet to support enemy selection. Additional UI elements have been included.
  • Character adjustments, turn logic, and presentation. Turn improvement is still in progress, seeking solutions to the not responding issue.
  • UI has been replaced, code structure adjusted, and attack and skill button functions added.
  • Addition of 10 Original Background Music tracks in Visual Novel and battle.
  • Added attack animations for each playable character and enemies.

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